Tuesday, October 4, 2016

Week 2: Bounce Cycles

1. Create a frame by frame bouncing ball cycle. Show your grasp of timing, spacing, pose to pose, and squash and stretch. Awesome. Yay.

2. Create a new animation in which you turn your bouncing ball animation into a GRAPHIC SYMBOL and place multiple instances of your symbol on the timeline.

3. Create a frame by frame animation of a character bouncing/jumping showing overlapping action and secondary motion. As always exaggerate to create an appealing show of it all.

Post all of this goodness to your blog. Due Tuesday, October 11.

2 comments:

Kris Larson said...

I know I'm not in the class this term, but I figured I may as well throw in my examples from last time!

http://www.kaitheanimationguy.net/2016/03/class-animation-thingamajigs.html

Jennifer Overdorff said...

Very sick today, also switching Internet providers, so I have to post by phone. Had the jump cycle already uploaded here http://overdorff-the-over-dwarf.tumblr.com/post/151661427925
Will post rest as soon as they install Internet this evening.
Jennifer Overdorff