1. Create a frame by frame bouncing ball cycle. Show your grasp of timing, spacing, pose to pose, and squash and stretch. Awesome. Yay.
2. Create a new animation in which you turn your bouncing ball animation into a GRAPHIC SYMBOL and place multiple instances of your symbol on the timeline.
3. Create a frame by frame animation of a character bouncing/jumping showing overlapping action and secondary motion. As always exaggerate to create an appealing show of it all.
Post all of this goodness to your blog. Due Tuesday, October 11.
2 comments:
I know I'm not in the class this term, but I figured I may as well throw in my examples from last time!
http://www.kaitheanimationguy.net/2016/03/class-animation-thingamajigs.html
Very sick today, also switching Internet providers, so I have to post by phone. Had the jump cycle already uploaded here http://overdorff-the-over-dwarf.tumblr.com/post/151661427925
Will post rest as soon as they install Internet this evening.
Jennifer Overdorff
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